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Gilraen, Dúnedain Protector + Village Bell-Ringer

Produces: Infinite ETB, Infinite LTB, Infinite mana creatures you control can produce, Infinite untap of creatures you control

Gilraen, Dúnedain ProtectorVillage Bell-Ringer
Color identity
W

Prerequisites

Gilraen does not have summoning sickness. Creatures you control can tap to produce at least {2}.

Steps

  1. Activate all mana-producing creatures you control by tapping them, adding at least {2}.
  2. Activate Gilraen by paying {2} and tapping it, blinking Village Bell-Ringer.
  3. When Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control.
  4. Repeat.
  5. If creatures you control can tap to produce at least {3}, this combo nets infinite mana.

How to execute this combo

The "Gilraen, Dúnedain Protector + Village Bell-Ringer" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite ETB, Infinite LTB, Infinite mana creatures you control can produce, Infinite untap of creatures you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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