Log ind
Arcane Melee

Arcane Melee

Manaomkostning:

Enchantment

Regeltekst

Instant and sorcery spells cost less to cast.

When to play this card

Arcane Melee shows up in thousands of Commander and constructed lists as a staple in its role. EDHREC and tournament data confirm it is widely played — not because it is broken, but because it efficiently fills a slot in your curve or interaction package.

In deckbuilding: Enchantment — lasting effect or aura. Tune the number of copies to your format (1 in Commander, up to 4 in 60-card). If your deck lacks an answer to what this card does, consider sideboard slots or a same-mana-cost alternative.

Sjældenhed
rare
Priser
$0.34 · €0.31
Lovlig i
modernlegacyvintagecommander
Se på Scryfall

Afgørelser

  • Arcane Melee can’t reduce the colored mana requirement of an instant or sorcery spell.

    2012-05-01

  • If there are additional costs to cast a spell, such as a kicker cost or a cost imposed by another effect (such as Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.

    2012-05-01

  • Arcane Melee can reduce alternative costs such as miracle costs.

    2012-05-01

  • The cost to cast an instant or sorcery spell with one generic mana in its mana cost will be reduced by . For example, an instant spell with a mana cost of would cost to cast.

    2012-05-01

Mere fra dette sæt

Commander 2013
  • Act of Authority
  • Aerie Mystics
  • Ajani's Pridemate
  • Angel of Finality
  • Archangel
  • Azorius Herald