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Archdruid's Charm

Archdruid's Charm

Manaomkostning:

Instant

Regeltekst

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

When to play this card

Archdruid's Charm shows up in thousands of Commander and constructed lists as a staple in its role. EDHREC and tournament data confirm it is widely played — not because it is broken, but because it efficiently fills a slot in your curve or interaction package.

In deckbuilding: Instant — cast in response or during combat. Tune the number of copies to your format (1 in Commander, up to 4 in 60-card). If your deck lacks an answer to what this card does, consider sideboard slots or a same-mana-cost alternative.

Sjældenhed
rare
Priser
$9.15 · €5.61
Lovlig i
standardpioneermodernlegacyvintagecommander
Se på Scryfall

Afgørelser

  • You can't choose the second mode for Archdruid's Charm unless you and another player have creatures to target.

    2024-02-02

  • If you choose the second mode and your creature is not a legal target as Archdruid's Charm resolves, you won't put a +1/+1 counter on it, and no damage will be dealt.

    2024-02-02

  • If you choose the second mode and the creature you don't control is not a legal target as Archdruid's Charm resolves, you'll still put a +1/+1 counter on your creature.

    2024-02-02

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