
Benthic Biomancer
Mana cost:
Creature — Merfolk Wizard Mutant
Rules text
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
- Rarity
- rare
- Prices
- $0.22 · €0.23
- Legal in
- pioneermodernlegacyvintagecommander
Rulings
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
2019-01-25
You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
2019-01-25
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
2019-01-25
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2019-01-25
Combos with Benthic Biomancer
- Benthic Biomancer + Wizard Class
- Lyla, Holographic Assistant + Benthic Biomancer
- Vodalian Wave-Knight + Benthic Biomancer
- Benthic Biomancer + The Wise Mothman + Life from the Loam
- Leech Bonder + Benthic Biomancer + Cryptolith Rite + Thassa's Oracle
- Benthic Biomancer + The Wise Mothman + Golgari Grave-Troll











