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Loading Zone

Loading Zone

Mana cost:

Enchantment

Rules text

If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Rarity
rare
Prices
$0.89 · €0.91
Legal in
standardpioneermodernlegacyvintagecommander
View on Scryfall

Rulings

  • If a creature, Spacecraft, or Planet you control would enter the battlefield with a number of counters on it, it enters with twice that many instead.

    2025-07-25

  • If you control two Loading Zones, the number of counters put on a creature, Spacecraft, or Planet you control is four times the original number. Three Loading Zones multiplies the original number by eight, and so on.

    2025-07-25

  • If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.

    2025-07-25

  • The Loading Zone is for immediate loading and unloading only. There is no stopping in the Loading Zone. (Especially not if it was warped.)

    2025-07-25

Combos with Loading Zone

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