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Nesting Grounds

Nesting Grounds

Land

Rules text

: Add . , : Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Rarity
rare
Prices
$0.32 · €0.19
Legal in
modernlegacyvintagecommander
View on Scryfall

Rulings

  • You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

    2020-04-17

  • If either permanent becomes an illegal target, no counter is removed or put.

    2020-04-17

  • To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.

    2020-04-17

  • The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.

    2020-04-17

Combos with Nesting Grounds

  • Ashling, the Limitless
  • Auntie Ool, Cursewretch
  • Mass of Mysteries
  • The Reaper, King No More
  • Belonging
  • Subterfuge

Similar cards

  • Command Tower
  • Exotic Orchard
  • Reliquary Tower
  • Path of Ancestry
  • Evolving Wilds
  • Rogue's Passage

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