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Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent

Produces: Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures

Color identity
U

Prerequisites

Emry does not have summoning sickness.

Steps

  1. Activate Emry by tapping it, allowing you to cast Stonecoil Serpent from your graveyard this turn.
  2. Cast Stonecoil Serpent by paying {0}.
  3. Stonecoil Serpent enters the battlefield and dies as a state-based action due to having zero toughness.
  4. Intruder Alarm triggers, untapping all creatures.
  5. Repeat.

How to execute this combo

The "Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start β€” opponents can respond between steps.

The end result: Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell β€” hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

Commander Spellbook β†’
Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent β€” Combos Β· MTGAI