Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent
Produces: Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures
- Emry, Lurker of the Loch
- Intruder Alarm
- Stonecoil Serpent
- Color identity
- U
Prerequisites
Emry does not have summoning sickness.
Steps
- Activate Emry by tapping it, allowing you to cast Stonecoil Serpent from your graveyard this turn.
- Cast Stonecoil Serpent by paying {0}.
- Stonecoil Serpent enters the battlefield and dies as a state-based action due to having zero toughness.
- Intruder Alarm triggers, untapping all creatures.
- Repeat.
How to execute this combo
The "Emry, Lurker of the Loch + Intruder Alarm + Stonecoil Serpent" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start β opponents can respond between steps.
The end result: Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell β hold protection (a counter, Vexing Shusher) if the combo wins on the spot.