Shifting Woodland + Aftermath Analyst + Tireless Provisioner + Zuran Orb
Produces: Infinite colored mana, Infinite death triggers, Infinite Food tokens, Infinite landfall triggers, Infinite lifegain, Infinite lifegain triggers, Infinite LTB, Infinite sacrifice triggers, Infinite Treasure tokens




- Color identity
- G
- Mana
- {5}{G}{G}{G}
Prerequisites
There are at least four card types among cards in your graveyard. You control at least eight lands.
Steps
- Activate Zuran Orb by sacrificing any land except Shifting Woodland, causing you to gain 2 life.
- Repeat step 1 until you control no other lands except Shifting Woodland.
- Activate Shifting Woodland's second ability by paying {2}{G}{G}, causing it to become a copy of Aftermath Analyst until end of turn.
- Activate Shifting Woodland by paying {3}{G} and sacrificing it, returning it and all other land cards from your graveyard to the battlefield tapped.
- When the lands enter the battlefield, Tireless Provisioner triggers that many times, creating a Treasure token for each land that entered the battlefield this way.
- Activate eight Treasures by tapping and sacrificing them, adding {5}{G}{G}{G}.
- Repeat.
- If you control nine or more lands, this combo will net infinite Treasure tokens and/or Food tokens due to Tireless Provisioner's trigger.
How to execute this combo
The "Shifting Woodland + Aftermath Analyst + Tireless Provisioner + Zuran Orb" combo takes 8 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite colored mana, Infinite death triggers, Infinite Food tokens, Infinite landfall triggers, Infinite lifegain, Infinite lifegain triggers, Infinite LTB, Infinite sacrifice triggers, Infinite Treasure tokens.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.