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Saheeli, Radiant Creator + Gonti's Aether Heart + Academy Ruins

Produces: Infinite turns, Skip your draw steps, Lock

Saheeli, Radiant CreatorGonti's Aether HeartAcademy Ruins
Color identity
GUR
Mana
{7}{U} each turn

Prerequisites

You are able to generate an additional {E}{E}{E}{E} each turn.

Steps

  1. During your upkeep, if Gonti's Aether Heart is in your graveyard, activate Academy Ruins by paying {1}{U} and tapping it, putting Gonti's Aether Heart from your graveyard onto the top of your library.
  2. Move to your draw step, drawing Gonti's Aether Heart.
  3. Cast Gonti's Aether Heart by paying {6}.
  4. Saheeli triggers, causing you to get {E}.
  5. When Gonti's Aether Heart enters the battlefield, it triggers, causing you to get {E}{E}.
  6. At the beginning of your combat phase, Saheeli triggers, causing you to pay {E}{E}{E} to create a token copy of Gonti's Aether Heart that is a 5/5 artifact creature with haste.
  7. Put the nontoken Gonti's Aether Heart into your graveyard due to the legend rule.
  8. Both Gonti's Aether Hearts trigger, causing you to get {E}{E}{E}{E}.
  9. If needed, generate up to an additional {E}{E}{E}{E} until you have eight {E} available.
  10. Activate the Gonti's Aether Heart by paying eight {E} and exiling it, causing you to take an extra turn after this one.
  11. Repeat each turn.

How to execute this combo

The "Saheeli, Radiant Creator + Gonti's Aether Heart + Academy Ruins" combo takes 11 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite turns, Skip your draw steps, Lock.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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