Kodama of the East Tree + Simic Growth Chamber + Rampaging Baloths
Produces: Infinite creature tokens, Infinite ETB, Infinite landfall triggers



- Color identity
- GU
Prerequisites
You are able to play a land this turn.
Steps
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Rampaging Baloths trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Rampaging Baloths trigger.
- Repeat from step 4.
How to execute this combo
The "Kodama of the East Tree + Simic Growth Chamber + Rampaging Baloths" combo takes 8 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite creature tokens, Infinite ETB, Infinite landfall triggers.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.