Kodama of the East Tree + Ghost Town + Evolving Wilds + Omnath, Locus of Rage
Produces: Infinite colorless mana, Infinite creature ETB, Infinite creature tokens, Infinite landfall triggers
- Kodama of the East Tree
- Ghost Town
- Evolving Wilds
- Omnath, Locus of Rage
- Color identity
- RG
Prerequisites
It is not your turn. There is a land card in your library that can be fetched using Evolving Wilds.
Steps
- Fetch a land using Evolving Wilds.
- When the fetched land enters, Omnath and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Omnath trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Omnath from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Omnath triggers.
- Repeat from step 5.
How to execute this combo
The "Kodama of the East Tree + Ghost Town + Evolving Wilds + Omnath, Locus of Rage" combo takes 10 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite colorless mana, Infinite creature ETB, Infinite creature tokens, Infinite landfall triggers.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.