Port Razer + Thrasta, Tempest's Roar + Odric, Lunarch Marshal + Dovin, Hand of Control
Produces: Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite untap of creatures you control
- Port Razer
- Thrasta, Tempest's Roar
- Odric, Lunarch Marshal
- Dovin, Hand of Control
- Color identity
- RGWU
Prerequisites
An opponent that is unable to block and kill Port Razer controls a planeswalker with three or less loyalty counters on it.
Steps
- Activate Dovin by removing a loyalty counter from it, preventing all damage done to and done by an opponent's planeswalker with three or less loyalty counters on it until your next turn.
- At the beginning of your combat phase, Odric triggers, giving creatures you control haste, trample and trample over planeswalkers until end of turn.
- Declare Port Razer as an attacker, attacking the planeswalker targeted by Dovin in step 1.
- Deal combat damage to the planeswalker's controller due to Port Razer's trample over planeswalkers.
- Port Razer triggers, untapping all creatures you control and giving you an additional combat phase after this one.
- Repeat from step 2.
How to execute this combo
The "Port Razer + Thrasta, Tempest's Roar + Odric, Lunarch Marshal + Dovin, Hand of Control" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start β opponents can respond between steps.
The end result: Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite untap of creatures you control.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell β hold protection (a counter, Vexing Shusher) if the combo wins on the spot.