Malcolm, Keen-Eyed Navigator + Time Sieve + Academy Manufactor
Produces: Near-infinite turns, Lock



- Color identity
- UB
Prerequisites
You control at least two Pirates that do not have summoning sickness and that cannot be blocked by at least two opponents.
Steps
- Deal combat damage to two opponents using at least two Pirates.
- Malcolm triggers, creating at least two Treasure, Food and Clue tokens.
- Activate TIme Sieve by tapping it and sacrificing five of the tokens, causing you to take an extra turn after this one.
- Repeat each turn.
How to execute this combo
The "Malcolm, Keen-Eyed Navigator + Time Sieve + Academy Manufactor" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Near-infinite turns, Lock.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.