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Malcolm, Keen-Eyed Navigator + Time Sieve + Academy Manufactor

Produces: Near-infinite turns, Lock

Malcolm, Keen-Eyed NavigatorTime SieveAcademy Manufactor
Color identity
UB

Prerequisites

You control at least two Pirates that do not have summoning sickness and that cannot be blocked by at least two opponents.

Steps

  1. Deal combat damage to two opponents using at least two Pirates.
  2. Malcolm triggers, creating at least two Treasure, Food and Clue tokens.
  3. Activate TIme Sieve by tapping it and sacrificing five of the tokens, causing you to take an extra turn after this one.
  4. Repeat each turn.

How to execute this combo

The "Malcolm, Keen-Eyed Navigator + Time Sieve + Academy Manufactor" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Near-infinite turns, Lock.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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