Edward Kenway + Time Sieve
Produces: Infinite turns, Lock


- Color identity
- UBR
Prerequisites
You control at least five in any combination of Assassins, Pirates and/or Vehicles. You are able to tap at least five Assassins, Pirates and/or Vehicles you control each turn.
Steps
- Tap at least five Assassins, Pirates and/or Vehicles you control, either by declaring them as attackers if they don't have vigilance or by using any other method.
- At the beginning of your end step, Edward Kenway's first ability triggers, creating at least five Treasure tokens.
- Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- Repeat each turn.
How to execute this combo
The "Edward Kenway + Time Sieve" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite turns, Lock.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.