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Luminous Broodmoth + Pitiless Plunderer + Viscera Seer + Reassembling Skeleton

Produces: Infinite LTB, Infinite ETB, Infinite death triggers, Infinite scry 1, Infinite Treasure tokens, Infinite colored mana, Infinite colorless mana, Infinite creature tokens, Infinite sacrifice triggers

Luminous BroodmothPitiless PlundererViscera SeerReassembling Skeleton
Color identity
WB

Steps

  1. Activate Viscera Seer by sacrificing Reassembling Skeleton.
  2. When Reassembling Skeleton dies, Luminous Broodmoth and Pitiless Plunderer trigger.
  3. Resolve the Luminous Broodmoth trigger, returning Reassembling Skeleton from your graveyard to the battlefield with a flying counter on it.
  4. Resolve the Pitiless Plunderer trigger, creating a Treasure token.
  5. Activate Viscera Seer by sacrificing Reassembling Skeleton.
  6. When Reassembling Skeleton dies, Pitiless Plunderer triggers, creating a Treasure token.
  7. Resolve the Viscera Seer abilities from steps 1 and 5, causing you to scry 1 twice.
  8. Activate the Treasures by tapping and sacrificing them, adding {1}{B}.
  9. Activate Reassembling Skeleton by paying {1}{B}, returning it from your graveyard to the battlefield.
  10. Repeat.

How to execute this combo

The "Luminous Broodmoth + Pitiless Plunderer + Viscera Seer + Reassembling Skeleton" combo takes 10 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite LTB, Infinite ETB, Infinite death triggers, Infinite scry 1, Infinite Treasure tokens, Infinite colored mana, Infinite colorless mana, Infinite creature tokens, Infinite sacrifice triggers.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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