Darksteel Reactor + Eternity Vessel + Cyberdrive Awakener + The Ozolith
Produces: Win the game
- Darksteel Reactor
- Eternity Vessel
- Cyberdrive Awakener
- The Ozolith
- Color identity
- U
- Mana
- {5}{U}
Prerequisites
Darksteel Reactor and Eternity Vessel have at least twenty charge counters combined. You have a way to cause Eternity Vessel to leave the battlefield.
Steps
- Use Cyberdrive Awakener to make Eternity Vessel a creature.
- Cause Eternity Vessel to leave the battlefield.
- The Ozolith triggers, putting a number of charge counters on itself equal to the charge counters that were on Eternity Vessel.
- At the beginning of your combat phase, The Ozolith triggers, moving all counters from it onto Darksteel Reactor.
- Darksteel Reactor triggers, causing you to win the game.
How to execute this combo
The "Darksteel Reactor + Eternity Vessel + Cyberdrive Awakener + The Ozolith" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start β opponents can respond between steps.
The end result: Win the game.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell β hold protection (a counter, Vexing Shusher) if the combo wins on the spot.