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All Will Be One + Archangel of Thune + Dance of the Manse

Produces: Infinite damage, Infinite lifegain triggers, Infinite lifegain, Infinite +1/+1 counters on creatures you control

Color identity
URW
Mana
{6}{W}{U}

Prerequisites

You have a way to give All Will Be One lifelink. You have a way to gain life.

Steps

  1. Cast Dance of the Manse by paying {6}{W}{U}, returning All Will Be One from your graveyard to the battlefield as a creature.
  2. Give All Will Be One lifelink.
  3. Gain life in any way.
  4. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  5. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain at least 1 life.
  6. Repeat from step 4.

How to execute this combo

The "All Will Be One + Archangel of Thune + Dance of the Manse" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite damage, Infinite lifegain triggers, Infinite lifegain, Infinite +1/+1 counters on creatures you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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