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K'rrik, Son of Yawgmoth + Buried Alive + Animate Dead + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel

Produces: Infinite death triggers, Infinite ETB, Infinite lifegain, Infinite lifegain triggers, Infinite lifeloss, Infinite LTB, Infinite sacrifice triggers, Infinite scry 1, Return all creature cards from all graveyards to the battlefield under your control

K'rrik, Son of YawgmothBuried AliveAnimate DeadChainer, Dementia MasterViscera SeerGray Merchant of Asphodel
Color identity
B
Mana
{3}

Prerequisites

Your life total is at least 18. Your devotion to black is at least ten or you have at least two opponents.

Steps

  1. Cast Buried Alive by paying {2} and two life, searching for Chainer, Viscera Seer, and Gray Merchant of Asphodel.
  2. Cast Animate Dead by paying {1} and two life.
  3. Animate Dead enters the battlefield, returning Chainer onto the battlefield attached with Animate Dead.
  4. Activate Chainer by paying nine life, returning Viscera Seer from your graveyard to the battlefield as a Nightmare in addition to its other creature types.
  5. Activate Chainer by paying nine life, returning Gray Merchant of Asphodel from your graveyard to the battlefield as a Nightmare in addition to its other creature types.
  6. Gray Merchant of Asphodel enters the battlefield, causing each opponent to lose life equal to your devotion to black and causing you to gain life equal to the amount of life lost this way.
  7. Activate Viscera Seer by sacrificing Gray Merchant of Asphodel, scrying 1.
  8. Repeat from step 5.

How to execute this combo

The "K'rrik, Son of Yawgmoth + Buried Alive + Animate Dead + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel" combo takes 8 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite death triggers, Infinite ETB, Infinite lifegain, Infinite lifegain triggers, Infinite lifeloss, Infinite LTB, Infinite sacrifice triggers, Infinite scry 1, Return all creature cards from all graveyards to the battlefield under your control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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