Avatar Roku, Firebender + Hellkite Charger + Fire Nation Palace
Produces: Infinite combat phases, Infinite red mana, Infinitely powerful creatures you control until end of turn



- Color identity
- R
- Mana
- {1}{R}
Prerequisites
An opponent cannot block and kill Hellkite Charger
Steps
- Activate Fire Nation Palace by paying {1}{R} and tapping it, giving Hellkite Charger firebending 4 until end of turn.
- Declare Hellkite Charger as an attacker, triggering its firebending ability, its regular ability and Avatar Roku.
- Resolve the Avatar Roku and firebending triggers, adding ten {R}.
- Resolve the second Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures and to get an additional combat phase after this one.
- Repeat from step 2.
How to execute this combo
The "Avatar Roku, Firebender + Hellkite Charger + Fire Nation Palace" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite combat phases, Infinite red mana, Infinitely powerful creatures you control until end of turn.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.