Sonic the Hedgehog + Krark-Clan Shaman + Odric, Lunarch Marshal
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite tapped Treasure tokens, Infinite damage to creatures
- Sonic the Hedgehog
- Krark-Clan Shaman
- Odric, Lunarch Marshal
- Color identity
- URW
Prerequisites
You control an additional artifact. You do not control a creature that has flying. You control a creature that has indestructible. You control at least one additional creature that has haste and/or flash.
Steps
- At the beginning of your combat phase, Odric triggers, giving creatures you control indestructible until end of turn.
- Activate Krark-Clan Shaman by sacrificing an artifact, dealing 1 damage to each creature without flying.
- Sonic's second ability triggers for each creature you control with haste or flash that was dealt damage, creating that many tapped Treasure tokens.
- Repeat from step 2.
How to execute this combo
The "Sonic the Hedgehog + Krark-Clan Shaman + Odric, Lunarch Marshal" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start β opponents can respond between steps.
The end result: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite tapped Treasure tokens, Infinite damage to creatures.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell β hold protection (a counter, Vexing Shusher) if the combo wins on the spot.