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House Always Wins

Commander · White/Black/Red · 100 cards · Mr. House, President and CEO

Deck by tolariancommunitycollege · source →

House Always Wins is a Commander deck led by Mr. House, President and CEO in White/Black/Red colors. It runs 100 cards built around staples like Sol Ring, Arcane Signet, Swords to Plowshares, Lightning Greaves. Below is the full decklist, the key cards and the community rating.

How to play this deck

You trade efficiently in combat and out-value opponents with versatile threats. Sequencing matters — hold up interaction when the table is hostile.

Commander Mr. House, President and CEO defines the color identity and the deck's central engine.

Staples like Sol Ring, Arcane Signet, Swords to Plowshares hold the strategy together — tutor for them or protect them on the stack.

When mulliganing, aim for 3–4 lands and a low curve. A Mardu list needs stable mana to execute its plan.

Win conditions: lean into Community Deck strengths, avoid overextending in multiplayer, and keep an answer to the table's biggest threat.

Full decklist

Commander

Mr. House, President and CEO

FAQ

What format is House Always Wins?
House Always Wins is a Commander deck.
How many cards is House Always Wins?
The deck runs 100 cards in White/Black/Red colors.
Is House Always Wins good?
Rate it yourself — the community votes on library decks and the best rise to the top.