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Call the Spirits

Commander · White/Black · 100 cards · Daxos the Returned

Call the Spirits is a Commander deck led by Daxos the Returned in White/Black colors. It runs 100 cards built around staples like Sol Ring, Lightning Greaves, Thought Vessel, Phyrexian Arena. Below is the full decklist, the key cards and the community rating.

How to play this deck

You trade efficiently in combat and out-value opponents with versatile threats. Sequencing matters — hold up interaction when the table is hostile.

Commander Daxos the Returned defines the color identity and the deck's central engine.

Staples like Sol Ring, Lightning Greaves, Thought Vessel hold the strategy together — tutor for them or protect them on the stack.

When mulliganing, aim for 3–4 lands and a low curve. A Orzhov list needs stable mana to execute its plan.

Win conditions: lean into Commander Deck strengths, avoid overextending in multiplayer, and keep an answer to the table's biggest threat.

Key cards

Sol RingLightning GreavesThought VesselPhyrexian Arena

Full decklist

Commander

Daxos the Returned

FAQ

What format is Call the Spirits?
Call the Spirits is a Commander deck.
How many cards is Call the Spirits?
The deck runs 100 cards in White/Black colors.
Is Call the Spirits good?
Rate it yourself — the community votes on library decks and the best rise to the top.