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Emry, Lurker of the Loch + Mindslaver

Produces: You control one opponent on each of their turns, Lock

Emry, Lurker of the LochMindslaver
Color identity
U
Mana
{10} each turn

Prerequisites

Emry does not have summoning sickness.

Steps

  1. Activate Mindslaver by paying {4}, tapping and sacrificing it, gaining control of target player's next turn.
  2. Activate Emry by tapping it, allowing you to cast Mindslaver from your graveyard this turn.
  3. Cast Mindslaver from your graveyard by paying {6}.
  4. Pass the turn.
  5. End the controlled opponent turn.
  6. Repeat.

How to execute this combo

The "Emry, Lurker of the Loch + Mindslaver" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: You control one opponent on each of their turns, Lock.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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