Naru Meha, Master Wizard + Daydream
Produces: Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers
- Naru Meha, Master Wizard
- Daydream
- Color identity
- WU
- Mana
- {2}{W}{U}{U}
Prerequisites
There are legal target(s) for Daydream.
Steps
- Cast Daydream by paying its mana cost.
- Holding priority, cast Naru Meha by paying its mana cost.
- When Naru Meha enters, it triggers, copying Daydream, with the copy targeting Naru Meha.
- Resolve the copy of Daydream, blinking Naru Meha.
- Repeat from step 3.
How to execute this combo
The "Naru Meha, Master Wizard + Daydream" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.