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Dualcaster Mage + Acrobatic Maneuver

Produces: Infinite card draw, Infinite draw triggers, Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite magecraft triggers

Color identity
RW
Mana
{3}{R}{R}{W}

Prerequisites

There are legal target(s) for Acrobatic Maneuver.

Steps

  1. Cast Acrobatic Maneuver by paying its mana cost.
  2. Holding priority, cast Dualcaster Mage by paying its mana cost.
  3. When Dualcaster Mage enters, it triggers, copying Acrobatic Maneuver, with the copy targeting Dualcaster Mage.
  4. Resolve the copy of Acrobatic Maneuver, blinking Dualcaster Mage.
  5. Repeat from step 3.

How to execute this combo

The "Dualcaster Mage + Acrobatic Maneuver" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite card draw, Infinite draw triggers, Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite magecraft triggers.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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