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Fear of Missing Out + Helm of the Host

Produces: Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers, Near-infinite ETB, Near-infinite combat phases, Near-infinite mana creatures you control can produce, Near-infinite tapped creature tokens, Near-infinite untap of creatures you control

Fear of Missing OutHelm of the Host
Color identity
R

Prerequisites

There are four or more card types among cards in your graveyard

Steps

  1. At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Fear of Missing Out with haste.
  2. When the Fear of Missing Out token enters, its first ability triggers, causing you to rummage.
  3. Declare the token Fear of Missing Out as an attacker. It triggers, untapping another creature you control and causing you to get an additional combat phase after this one.
  4. Repeat.

How to execute this combo

The "Fear of Missing Out + Helm of the Host" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers, Near-infinite ETB, Near-infinite combat phases, Near-infinite mana creatures you control can produce, Near-infinite tapped creature tokens, Near-infinite untap of creatures you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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