Myrkul, Lord of Bones + Barrenton Medic
Produces: Prevent all damage that would be dealt to permanents you control, Prevent all damage that would be dealt to you, Lock


- Color identity
- WBG
Steps
- Activate Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat step 1 until Barrenton Medic dies as a state-based action due to having zero or less toughness.
- Myrkul triggers, causing you to exile Barrenton Medic and create a token copy of Barrenton Medic that is an enchantment and loses all other card types.
- Whenever damage would be dealt to you or a permanent you control, activate the Barrenton Medic token's first ability by tapping it, preventing one damage to you or that permanent.
- Activate the Barrenton Medic token's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat from step 4 as necessary.
How to execute this combo
The "Myrkul, Lord of Bones + Barrenton Medic" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Prevent all damage that would be dealt to permanents you control, Prevent all damage that would be dealt to you, Lock.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.