Dionus, Elvish Archdruid + Temur Sabertooth
Produces: Infinite LTB, Infinite ETB, Infinite storm count, Infinite mana Elves you control can produce, Infinite untap of Elves you control, Infinite +1/+1 counters on certain creatures


- Color identity
- G
Prerequisites
Elves you control can tap to produce at least {4}{G}{G}.
Steps
- Activate any number of Elves you control by tapping them, adding at least {4}{G}{G}.
- Each Elf tapped this way triggers, untapping it and putting a +1/+1 counter on it.
- Activate Temur Sabertooth by paying {1}{G}, returning Dionus from the battlefield to your hand.
- Cast Dionus by paying {3}{G}, which enters the battlefield as a new object, thus granting a fresh instance of the ability to each Elf you control.
- Repeat.
How to execute this combo
The "Dionus, Elvish Archdruid + Temur Sabertooth" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite LTB, Infinite ETB, Infinite storm count, Infinite mana Elves you control can produce, Infinite untap of Elves you control, Infinite +1/+1 counters on certain creatures.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.