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Elesh Norn, Grand Cenobite + Nature's Revolt

Produces: Opponents can't have lands on the battlefield, Lock, Mass Land Denial

Elesh Norn, Grand CenobiteNature's Revolt
Color identity
GW

Steps

  1. Nature's Revolt turns all lands into creatures.
  2. Elesh Norn causes opponent' creatures to get -2/-2, killing all opponent' lands.

How to execute this combo

The "Elesh Norn, Grand Cenobite + Nature's Revolt" combo takes 2 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Opponents can't have lands on the battlefield, Lock, Mass Land Denial.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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