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Myrkul, Lord of Bones + Ondu Spiritdancer + Setessan Champion

Produces: Infinite card draw, Infinite draw triggers, Infinite +1/+1 counters on a creature, Infinite copies of a specific creature

Myrkul, Lord of BonesOndu SpiritdancerSetessan Champion
Color identity
WBG

Prerequisites

You have a way to kill Ondu Spiritdancer.

Steps

  1. Kill Ondu Spiritdancer.
  2. Myrkul triggers, creating a token copy of Ondu Spiritdancer that is an enchantment.
  3. When the token Ondu Spiridancer enters the battlefield, it and Setessan Champion trigger.
  4. Resolve the Setessan Champion trigger, putting a +1/+1 counter on it and causing you to draw a card.
  5. Resolve the Ondu Spiritdancer trigger, creating a token copy of itself.
  6. Repeat from step 3.

How to execute this combo

The "Myrkul, Lord of Bones + Ondu Spiritdancer + Setessan Champion" combo takes 6 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite card draw, Infinite draw triggers, Infinite +1/+1 counters on a creature, Infinite copies of a specific creature.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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