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Satoru Umezawa + Phage the Untouchable + Torpor Orb

Produces: Target opponent loses the game

Color identity
UB
Mana
{2}{U}{B}

Prerequisites

You control a creature that can attack this turn and that cannot be blocked by an opponent.

Steps

  1. Declare any creature as an attacker, attacking an opponent unable to block it.
  2. When the creature is unblocked, activate Phage's ninjutsu ability by paying {2}{U}{B} and returning the unblocked creature to your hand, putting Phage onto the battlefield tapped and attacking.
  3. Phage enters the battlefield, however its ability does not trigger due to Torpor Orb.
  4. Deal combat damage with Phage.
  5. Phage triggers, causing the opponent to lose the game.

How to execute this combo

The "Satoru Umezawa + Phage the Untouchable + Torpor Orb" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Target opponent loses the game.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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