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Inspirit, Flagship Vessel + Magistrate's Scepter + Coretapper

Produces: Infinite turns, Lock

Inspirit, Flagship VesselMagistrate's ScepterCoretapper
Color identity
URW

Prerequisites

Inspirit has one or more charge counters on it.

Steps

  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.
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