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Unctus, Grand Metatect + Pemmin's Aura

Produces: Infinite draw triggers, Infinite looting, Infinite self-discard triggers

Unctus, Grand MetatectPemmin's Aura
Color identity
U
Mana
{U/P} if the creature with Pemmin's Aura attached is not blue

Prerequisites

Pemmin's Aura attached to a creature without summmoning sickness that can tap to produce at least {U}.

Steps

  1. If the creature with Pemmin's Aura attached is not blue, activate Unctus by paying {U/P}, causing the creature to become a blue artifact in addition to its other types until end of turn.
  2. Activate the creature by tapping it, adding at least {U}.
  3. The creature triggers, causing you to loot.
  4. Activate Pemmin's Aura's first ability by paying {U}, untapping the creature.
  5. Repeat from step 2.

How to execute this combo

The "Unctus, Grand Metatect + Pemmin's Aura" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite draw triggers, Infinite looting, Infinite self-discard triggers.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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