Inspirit, Flagship Vessel + Kilo, Apogee Mind + Magistrate's Scepter
Produces: Lock, Infinite turns



- Color identity
- URW
Prerequisites
Inspirit has one or more charge counters on it.
Steps
- At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
- Activate Inspirit's station ability by tapping Kilo.
- Kilo triggers, putting a charge counter on Magistrate's Scepter.
- Resolve Inspirit's station ability.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.