Deafening Silence + Possibility Storm
Produces: Exile all noncreature spells players cast from their hand, Players can only cast one noncreature spell per turn, Lock
- Deafening Silence
- Possibility Storm
- Color identity
- RW
Steps
- Whenever a player casts a noncreature spell from their hand, Possibility Storm triggers, exiling that spell.
- Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Possibility Storm, or any other noncreature spell that turn.