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Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider

Produces: Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Infinite -1/-1 counters, Lock, Near-infinite lifeloss, Near-infinite lifegain triggers, Near-infinite ETB, Near-infinite LTB, Near-infinite death triggers, Near-infinite sacrifice triggers, Near-infinite card draw, Near-infinite draw triggers

Hapatra, Vizier of PoisonsYawgmoth, Thran PhysicianObelisk Spider
Color identity
BG

Prerequisites

You control at least one additional creature. Your life total is at least 2. An opponent controls a creature.

Steps

  1. Activate Yawgmoth by paying 1 life and sacrificing a creature, targeting any creature an opponent controls, putting a -1/-1 counter on a creature an opponent controls, and causing you to draw a card.
  2. Hapatra and Obelisk Spider's second abilities trigger.
  3. Resolve the Hapatra trigger, creating a 1/1 Snake creature token.
  4. Resolve the Obelisk Spider trigger, causing you to gain 1 life and each opponent to lose 1 life.
  5. Repeat.

How to execute this combo

The "Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Infinite -1/-1 counters, Lock, Near-infinite lifeloss, Near-infinite lifegain triggers, Near-infinite ETB, Near-infinite LTB, Near-infinite death triggers, Near-infinite sacrifice triggers, Near-infinite card draw, Near-infinite draw triggers.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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