Approach of the Second Sun + Vampiric Tutor
Produces: Win the game


- Color identity
- WB
- Mana
- {12}{W}{W}{B}
Prerequisites
You have a way to draw a card.
Steps
- Cast Approach of the Second Sun by paying {6}{W}, causing you to gain 7 life and put Approach of the Second Sun into your library seventh from the top.
- Cast Vampiric Tutor by paying {B}, searching your library for Approach of the Second Sun and putting it on top of your library and causing you to lose 2 life.
- Draw Approach of the Second Sun from your library.
- Cast Approach of the Second Sun by paying {6}{W}, causing you to win the game.
How to execute this combo
The "Approach of the Second Sun + Vampiric Tutor" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Win the game.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.