Captain Sisay + Mindslaver + Mistveil Plains
Produces: You control one opponent on their turn each turn cycle, Lock
- Captain Sisay
- Mindslaver
- Mistveil Plains
- Color identity
- GW
- Mana
- {4}{W} the first turn, with {10}{W} available each following turn
Prerequisites
You control at least one other white permanent.
Steps
- Activate Mindslaver by paying {4}, tapping and sacrificing it, causing you to gain control of target opponent during their next turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Mindslaver on the bottom of your library from your graveyard.
- During your next turn, activate Captain Sisay by tapping it, searching your library for Mindslaver and putting it into your hand.
- Cast Mindslaver by paying {6}.
- Repeat.