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Peregrine Drake + Shrieking Drake + Panharmonicon

Produces: Infinite ETB, Infinite LTB, Infinite mana lands you control can produce, Infinite storm count, Infinite blue mana, Infinite untap of lands you control

Peregrine DrakeShrieking DrakePanharmonicon
Color identity
U
Mana
{4}{U}

Prerequisites

You control lands that can produce at least {2}{U}.

Steps

  1. Cast Peregrine Drake by paying {4}{U}.
  2. When Peregrine Drake enters the battlefield, it triggers itself twice due to Panharmonicon.
  3. Resolve one Peregrine Drake trigger, untapping five lands.
  4. Activate those lands by tapping them to add at least {2}{U}.
  5. Resolve the remaining Peregrine Drake trigger, untapping five lands.
  6. Activate those lands by tapping them to add at least {2}{U}.
  7. Cast Shrieking Drake by paying {U}.
  8. When Shrieking Drake enters the battlefield, it triggers itself twice due to Panharmonicon, returning itself and Peregrine Drake from the battlefield to your hand.
  9. Repeat.
  10. If you can produce at least one additional mana in step 4, this combo produces infinite mana.

How to execute this combo

The "Peregrine Drake + Shrieking Drake + Panharmonicon" combo takes 10 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite ETB, Infinite LTB, Infinite mana lands you control can produce, Infinite storm count, Infinite blue mana, Infinite untap of lands you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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