Surge to Victory + Savage Beating
Produces: Infinite combat damage, Infinite combat phases, Infinite magecraft triggers, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures you control


- Color identity
- R
- Mana
- {4}{R}{R}
Prerequisites
An opponent is unable to block and kill creatures you control.
Steps
- Cast Surge to Victory by paying {4}{R}{R}, exiling Savage Beating from your graveyard and giving creatures you control +5/+0 until end of turn.
- Deal combat damage to an opponent with any creature you control.
- Surge to Victory triggers, casting a copy of Savage Beating without paying its mana cost.
- Resolve Savage Beating, untapping all creatures you control and giving you an additional combat phase after this one.
- Repeat from step 2.
How to execute this combo
The "Surge to Victory + Savage Beating" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite combat damage, Infinite combat phases, Infinite magecraft triggers, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures you control.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.