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Bloodchief Ascension + Mindcrank

Produces: Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss

Bloodchief AscensionMindcrank
Color identity
B

Prerequisites

Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life.

Steps

  1. Cause one or more opponents to lose life.
  2. Mindcrank triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost.
  3. Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger.
  4. Repeat from step 2.

How to execute this combo

The "Bloodchief Ascension + Mindcrank" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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