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Grand Larceny - Outlaws of Thunder Junction Commander

Commander · Blue/Black/Green · 100 cards · Gonti, Canny Acquisitor

Deck by Archidekt_Precons · source →

Grand Larceny - Outlaws of Thunder Junction Commander is a Commander deck led by Gonti, Canny Acquisitor in Blue/Black/Green colors. It runs 100 cards built around staples like Sol Ring, Arcane Signet, Fellwar Stone, Rampant Growth. Below is the full decklist, the key cards and the community rating.

How to play this deck

You trade efficiently in combat and out-value opponents with versatile threats. Sequencing matters — hold up interaction when the table is hostile.

Commander Gonti, Canny Acquisitor defines the color identity and the deck's central engine.

Staples like Sol Ring, Arcane Signet, Fellwar Stone hold the strategy together — tutor for them or protect them on the stack.

When mulliganing, aim for 3–4 lands and a low curve. A Sultai list needs stable mana to execute its plan.

Win conditions: lean into Community Deck strengths, avoid overextending in multiplayer, and keep an answer to the table's biggest threat.

Key cards

Sol RingArcane SignetFellwar StoneRampant Growth

Full decklist

Commander

Gonti, Canny Acquisitor

FAQ

What format is Grand Larceny - Outlaws of Thunder Junction Commander?
Grand Larceny - Outlaws of Thunder Junction Commander is a Commander deck.
How many cards is Grand Larceny - Outlaws of Thunder Junction Commander?
The deck runs 100 cards in Blue/Black/Green colors.
Is Grand Larceny - Outlaws of Thunder Junction Commander good?
Rate it yourself — the community votes on library decks and the best rise to the top.