Staff of Domination + Elvish Archdruid
Produces: Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana


- Color identity
- G
Prerequisites
Elvish Archdruid does not have summoning sickness. You control at least five Elves.
Steps
- Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}{G}.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Elvish Archdruid.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat.
How to execute this combo
The "Staff of Domination + Elvish Archdruid" combo takes 4 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.