
Giostrare
Costo di mana:
Stregoneria
Testo delle regole
Scegli una creatura bersaglio che controlli e una creatura bersaglio che non controlli. La creatura che controlli prende +2/+1 fino alla fine del turno se è un Cavaliere. Poi quelle creature lottano l'una con l'altra. (Ogni creatura infligge all'altra danno pari alla propria forza.)
- Rarità
- uncommon
- Prezzi
- $0.07 · €0.05
- Legale in
- pioneermodernlegacyvintagecommander
Chiarimenti
You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.
2019-10-04
The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.
2019-10-04
If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.
2019-10-04
If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.
2019-10-04





