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Orvar, the All-Form + Treachery + Clockspinning

Produces: Infinite artifact ETB, Gain control of all creatures, Infinite copies of permanents you control, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control

Color identity
U

Prerequisites

You control up to five lands that can tap to produce at least {4}{U}.

Steps

  1. Activate up to five lands you control by tapping them, adding at least {4}{U}.
  2. Cast Clockspinning with buyback by paying {3}{U}, targeting Treachery.
  3. Orvar's first ability triggers, causing you to create a copy of Treachery and attach it to any creature.
  4. The Treachery token enters the battlefield, causing you to untap up to five lands.
  5. Resolve Clockspinning, returning it to your hand.
  6. Repeat.
  7. Once you have infinite mana, you can target any other permanents you control in step 2 to get infinite token copies of them.

How to execute this combo

The "Orvar, the All-Form + Treachery + Clockspinning" combo takes 7 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Infinite artifact ETB, Gain control of all creatures, Infinite copies of permanents you control, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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Orvar, the All-Form + Treachery + Clockspinning — Combos · MTGAI