Accedi

Toph, the First Metalbender + Mindslaver

Produces: You control one opponent on each of their turns, Lock

Toph, the First MetalbenderMindslaver
Color identity
RGW
Mana
{4} each turn

Steps

  1. At the beginning of your end step, Toph triggers, causing Mindslaver to become an artifact land creature.
  2. Activate Mindslaver by paying {4}, tapping and sacrificing it.
  3. Toph triggers, returning Mindslaver from your graveyard to the battlefield.
  4. Resolve the Mindslaver ability, causing you to gain control of an opponent during their next turn.
  5. Repeat during each of your turns.

How to execute this combo

The "Toph, the First Metalbender + Mindslaver" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: You control one opponent on each of their turns, Lock.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

Commander Spellbook →