Dualcaster Mage + Another Round
Produces: Infinite creature LTB, Infinite creature ETB, Infinite magecraft triggers, Infinite blinking
- Dualcaster Mage
- Another Round
- Color identity
- RW
- Mana
- {3}{R}{R}{W}
Prerequisites
There are legal target(s) for Another Round.
Steps
- Cast Another Round by paying its mana cost.
- Holding priority, cast Dualcaster Mage by paying its mana cost.
- When Dualcaster Mage enters, it triggers, copying Another Round, with the copy targeting Dualcaster Mage.
- Resolve the copy of Another Round, blinking Dualcaster Mage.
- Repeat from step 3.
How to execute this combo
The "Dualcaster Mage + Another Round" combo takes 5 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite creature LTB, Infinite creature ETB, Infinite magecraft triggers, Infinite blinking.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.