Teferi, Time Raveler + Omen Machine
Produces: Opponents can only play lands exiled by Omen Machine, Players can't draw cards, Lock, Mass Land Denial
- Teferi, Time Raveler
- Omen Machine
- Color identity
- WU
Steps
- Players cannot draw cards due to Omen Machine.
- At the beginning of each player's draw step, Omen Machnie triggers, exiling the top card of that player's library and allowing them to cast it, if able.
- Teferi only allows opponent to cast spells at sorcery speed, thus forbidding them from casting the cast exiled by Omen Machine, unless it is a land card.
How to execute this combo
The "Teferi, Time Raveler + Omen Machine" combo takes 3 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Opponents can only play lands exiled by Omen Machine, Players can't draw cards, Lock, Mass Land Denial.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.