Accedi

Nekusar, the Mindrazer + Echo of Eons + Phyresis

Produces: Each opponent loses the game

Nekusar, the MindrazerEcho of EonsPhyresis
Color identity
UBR
Mana
{4}{U}{U} if each opponent has three or more poison counters, or {6}{U}{U}{U} otherwise

Prerequisites

Phyresis attached to Nekusar.

Steps

  1. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards.
  2. Nekusar triggers for each card your opponents draw.
  3. Resolve the first trigger, causing the opponent to get a poison counter.
  4. If the opponent has ten or more poison counters, they lose the game as a state-based action.
  5. Repeat from step 3 for each remaining trigger.
  6. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards.
  7. Repeat from step 2.

How to execute this combo

The "Nekusar, the Mindrazer + Echo of Eons + Phyresis" combo takes 7 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.

The end result: Each opponent loses the game.

Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.

The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.

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