Spike Feeder + Sunbond
Produces: Infinite lifegain, Infinite lifegain triggers, Infinite +1/+1 counters on creatures you control
- Spike Feeder
- Sunbond
- Color identity
- GW
Prerequisites
Spike Feeder has at least two +1/+1 counters on it.
Steps
- Activate Spike Feeder's last ability by removing a +1/+1 counter from it, gaining 2 life.
- Sunbond triggers, putting two +1/+1 counters on Spike Feeder.
- Repeat.
How to execute this combo
The "Spike Feeder + Sunbond" combo takes 3 steps in order. Make sure you have the mana open and permanents listed in the prerequisites before you start — opponents can respond between steps.
The end result: Infinite lifegain, Infinite lifegain triggers, Infinite +1/+1 counters on creatures you control.
Practice the line offline: lay out the cards, walk through each step, and note where you can lose the combo (summoning sickness, lack of priority, removal on a key permanent). In game, announce each step clearly; in casual play you can offer to shortcut after demonstrating the loop.
The best window is a turn when opponents are tapped out or after they commit a spell — hold protection (a counter, Vexing Shusher) if the combo wins on the spot.